Senior Level Designer - Gameplay Focus
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| Reference |
bg141207sldgf |
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| Job Type |
Full-time |
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| Job Status |
Sourcing |
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| Date Posted |
Friday, 14 December 2007 |
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| Location |
Amsterdam, The Netherlands |
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| Duration |
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| Company Information |
Streamline Studios
Kabelweg 21
Amsterdam, The Netherlands,
1014 BA
Website: http://www.streamline-studios.com
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| Job Description |
Responsibilities include the following: | • | Balancing art and gameplay | | • | Working on Streamline Studios’ internal next-gen production as well as third party developments | | • | Creating visually compelling levels, developing or testing next-gen assets in-game, working with game editors and 3D applications, developing game concepts, developing gameplay prototypes, and supporting ongoing game production with gameplay and art consultations, testing, and refining |
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| Qualifications |
We are always looking for top talent, including experienced Level Designers with a minimum of 3 years experience in the games industry who are ready to advance the art and craft of game world creation.
We are looking for people with the following skills:
Strong understanding of game design principles
Industry experience in game development with at least one shipped title and preferably multiple titles
Experience with game editing programs such as UnrealED and Hammer as well as 3D applications such 3DsMax or Maya
Awareness of trends in game design (know what Spore, Flow, Faηade and Katamari signify)
Understanding of Artificial Intelligence in games (programming/scripting experience a bonus)
Experience working with media that employ interactive narrative
Excellent English writing and verbal skills, as well as experience with MS Office programs and repository software
Excellent communication and team skills
Self-starter with the ability to contribute to a team environment
A strong passion for playing and designing games
Readiness to work on the leading edge of game development where innovation occurs
In addition, you should possess at least three of the following skills/experience:
Three years game industry experience
A degree in architecture, design, or traditional arts or filmmaking
Interaction design or user-centered design experience
User interface design experience
Degree in communication theory or a similar field
Work experience with film narratives or cinematography
Software development experience and/or QA experience
Strong understanding of architectural theory and architectural building styles (classical, modern, postmodern, contemporary, etc.)
A keen eye for the decorative arts as well as lighting and color |
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| How to Apply |
Either:
Access BGIn online form through the "Apply for Job" button on the bottom on this page
Or:
Send your application as e-mail. Please attach to your e-mail:
- Cover letter
- CV
- Link(s) to online portfolio/websites with references of your work and prior employers
- please include reference number of Job Post |
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| Email Resume To |
joinsls@streamline-studios.com |
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| Contact Info |
Human Resources
Contact Phone: +31206848505
Contact Email: joinsls@streamline-studios.com
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