Senior Level Designer - World Creation
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| Reference |
bg141207sldwc |
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| Job Type |
Full-time |
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| Job Status |
Sourcing |
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| Date Posted |
Friday, 14 December 2007 |
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| Location |
Amsterdam, The Netherlands |
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| Duration |
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| Company Information |
Streamline Studios
Kabelweg 21
Amsterdam, The Netherlands,
1014 BA
Website: http://www.streamline-studios.com
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| Job Description |
Responsibilities include the following: | • | Balancing art and gameplay | | • | Working on Streamline Studios’ internal next-gen production as well as third party developments | | • | Creating visually compelling levels, developing or testing next-gen assets in-game, working with game editors and 3D applications, developing game concepts, developing gameplay prototypes, and supporting ongoing game production with gameplay and art consultations, testing, and refining |
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| Qualifications |
We are always looking for top talent, including experienced Level Designers with a minimum of 3 years experience in the games industry who are ready to advance the art and craft of game world creation.
We are looking for people with the following skills:
• Strong understanding of game design principles
• Industry experience in game development with at least one shipped title and preferably multiple titles
• Experience in graphic arts, creative services, or traditional artistry
• Knowledge of Photoshop, Zbrush, 3DsMax, or Maya
• Strong understanding of interior design as well as industrial design with a keen eye for the decorative arts
• Firm experience with lighting and color theory (experience as a traditional artist beneficial)
• Excellent English writing and verbal skills, as well as experience with MS Office programs and repository software
• Excellent communication and team skills
• Self-starter with the ability to contribute to a team environment
• A strong passion for playing and designing games
• Readiness to work on the leading edge of game development where innovation occurs
In addition, you should possess at least two of the following skills/experience:
• Three years game industry experience
• A degree in architecture, design, or traditional arts or filmmaking
• Experience working with media that employ interactive narrative
• Well-founded understanding of architectural theory and architectural building styles (Classical, Modern, Postmodern, Contemporary, etc.)
• Conceptual understanding for design movements such as Art Nouveau, Art Deco, Cubism, Modernism, and Neo-Classicism |
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| How to Apply |
Either:
Access BGIn online form through the "Apply for Job" button on the bottom on this page
Or:
Send your application as e-mail. Please attach to your e-mail:
- Cover letter
- CV
- Link(s) to online portfolio/websites with references of your work and prior employers
- please include reference number of Job Post |
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| Email Resume To |
joinsls@streamline-studios.com |
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| Contact Info |
Human Resources
Contact Phone: +31206848505
Contact Email: joinsls@streamline-studios.com
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