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Featured Profiles
Featured Profile Khaeon PDF Print E-mail
Monday, 19 May 2008

Erik E. t'Sas
International Grade Developers uplifting the Benelux Region
Den Haag, Netherlands

Developer

Est. 1999

The current Featured Member profile belongs to Khaeon, Dutch veteran developers with a world-class track record. These internationally present developers embody the BGIn member spirit, upholding cooperation and openness as key values; aspiring to elevate the Benelux region into the pivotal role we'd all like to see it take in the European and worldwide Games Industry, always with a philosophy of continuous growth and maturity. 

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Featured Profile Creative Artists PDF Print E-mail
Friday, 11 April 2008

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Broadening Horizons and Narrowing Media Gaps

Amersfoort, Netherlands

Developer

Est. 2006 

 

Our featured profile today highlights Creative Artists, who are on a mission to break the modern pre-conceptions about the line dividing different media. Beginning on the Internet as innovative modders, this amalgalm of free spirits sees inspiration for games coming from many different sources, from film to online culture and more. They are risk-takers, ready to take on the challenge of radical new financial models and unorthodox game designs. Their clearly defined vision, desire to innovate and welcoming nature makes them a valuable BGIn member.

 

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Featured Profile Tygron - Serious Games PDF Print E-mail
Friday, 28 March 2008

Delft, Netherlands

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Serious Games with Polish and Passion

Serious Games 

Est. 2005 

 

This week’s featured members are a driving force for innovation in serious games in the Benelux region. Hardworking and committed, Tygron has quickly established a reputation for reliably putting out high-quality games, always with the goal of striking that delicate balance of pure gaming fun and real-world education. This Delft based team is tapping into the corporate and educational markets to reach a whole new audience.

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Featured Profile Howest PDF Print E-mail
Saturday, 01 March 2008

Kortrijk, Belgium

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Educating Technical Artists

Higher Education
DAE started september 2006

DAE is a curriculum within Howest that was founded in 1995.

  

Working diligently to create the next-generation of video game developers, our Featured Member of the week is actively working with the games industry to provide education that advances the practical technical capabilities of students.  Howest is a Belgian based university that concentrates on developing innovative curriculum that suits the need of specific businesses.  Read more about Howest and how they’re shaping the developers of tomorrow. 

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Featured Profile Cannibal Game Studio PDF Print E-mail
Sunday, 13 January 2008

Delft, Netherlands

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Empowering education through games!
 
Developer of Game Technology
Est. 2006

Breaking the barriers of education through game technology, our Featured Member of the week is working on bridging the worlds of education and gaming to create a new form of learning tool.  Cannibal Studios is a Netherlands based developer of game technology that believes in empowering student creativity and affinity for games to motivate and stimulate them during their learning process.

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Featured Profile Little Chicken PDF Print E-mail
Saturday, 22 December 2007

Amsterdam, Netherlands 

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Next-Gen Advertising

 

Game Developer

Est. 2001

 

Trailblazers in advert gaming, our Featured Member of the week has been taking advertising to the next level with their passion for games.  Little Chicken is a Netherlands based developer that seamlessly blends game development with marketing communication to create innovative games and advertising campaigns for the world's top brands.  Read more about Little Chicken and discover their vision for the future.

 

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Featured Profile Tale of Tales PDF Print E-mail
Saturday, 08 December 2007

Gent, Belgium  

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Doing it their way.

Game Developer
Est. 19 December 2003

 

Creative.  Inspiring.  Daring.  These are all words that can be used to describe our Featured Member of the week.  Tale of Tales is a Belgium developer that strives to create elegant and emotionally rich interactive entertainment that explicitly caters to people who are not enchanted by most contemporary computer games, or who wouldn’t mind more variety in their gameplay experiences.  Read more out more about Tale of Tales and what inspires them to keep moving forward.

 

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